Docs
Translating Your Project

Translating Your Project

Add another language to an existing VideoMule project, review its translated script, and prepare a video for that audience. Each project starts in a primary language. Once its outline is ready, you can add another language and work on that language's script, voiceover, and video.

Adding a language

The primary language needs a completed outline before you can translate. Translation uses that outline, and each language can be added to a project once. The Add Language menu shows the target languages available for your project.

  1. Open the project's Script page. Open the current language selector and choose Add Language.
  2. Choose the target Language in the sheet. The voice list loads after you select a language.
  3. Search for a voice by name, accent, or use case. Use All, Male, Female, or Neutral to narrow the results, and choose an Accent if needed.
  4. Select a voice and review the Quality setting. Choose Add Language to submit, or Cancel to leave without adding it.

The star filter shows owner voices; the heart filter shows favorites. Voice cards have a preview button, a heart to add or remove a favorite, and a separate Add as team favorite control. Select the voice card you want to use for the language.

Quality offers Standard and High Quality (2x). Check the current usage guidance before generating audio with a different quality setting.

Choose a target language, then narrow the voice list with search and filters.

After adding a language, check its status before continuing to its script and audio. For connected voices, see Bring Your Own ElevenLabs Voice.

What happens per language

A language goes through four stages:

  1. The project outline is translated.
  2. A script is generated in the target language for you to review.
  3. Voiceover is generated using the selected voice.
  4. The video is prepared in the editor and exported.

Languages within a project can be at different stages. On the Script page, choose the language you want to work on, then check the version selector beside it. The active version can be marked Current. A script version identifies a draft within the selected language.

Check the language, script version, and voiceover status before generating.

Review the script before creating narration. A script awaiting audio shows Voiceover pending and Generate Voiceover. When it shows Audio ready, use Editor to continue preparing the video. Export the finished video from the editor.

See Generating Your Video for voiceover generation and AI Video Editor for editing controls.

Editing a translated version

Each language has its own editable script and version history. Select the language and version you intend to change before editing a line. You can choose a voice for that language and use different avatar settings; see Placing Avatars in Your Video.

After changing text, check the voiceover status and listen to the narration before exporting. Confirm that the spoken words match your revised script. Reviewing and Editing Your Script covers the script controls.

If you revise the primary script, reopen each translated language and review its wording against the changes you need. Before creating another export, confirm the selected version and listen to its narration. Use the language selector on the Script page to switch between languages.

Returning to a language and finding its exports

Open Projects and find the project. Its card can show language badges such as EN and ML. Select a badge to resume that language at its current stage. You may reach a script, an editor, or a processing or error page. A language badge does not mean that a downloadable video is ready.

Language badges on a project card let you return to that language's current stage.

To find a finished video, open Exports and search for the project. Use All Languages to narrow the list, then check the export's language and version. The status tabs include Completed, Rendering, Queued, and Failed. Preview the completed export before downloading it.

Complete the review, voiceover, editor, and export workflow for each language you want to deliver. See Rendering and Exporting for export options.

Scripts & Translations usage

Open your organization's Usage page and find Scripts & Translations, measured in generations. Check the current allowance before adding languages or regenerating content. Voice-Over Generation and Renders appear as separate usage categories.

See Capabilities and Limits for the limits reference, Plans and Usage Limits for plan guidance, and Credit Packs for pack information.

Frequently asked questions

Why can't I pick my favorite voice for a new language?

Choose the target language first, then check the available voices. Search and the gender, accent, owner-voice, and favorites filters can narrow the list; clear filters if a voice is missing. Preview the voice and review the generated narration in your language before exporting.

If you use connected voices, see Bring Your Own ElevenLabs Voice.

Does translating re-upload or re-process my video?

Translation reuses your existing project and its outline. The script, voiceover, and final video are prepared for each language, so you do not need to upload another copy of the source video to add a language.

Can I translate before the original is finished?

The primary language needs a completed outline first. You can then add a language before finishing the original video. Check the added language's status and review its script before generating narration.

Where do I check script and translation usage?

Open your organization's Usage page and find Scripts & Translations, measured in generations. Check the available allowance before adding a language or regenerating content.